
Secret Dawn is an adult adventure RPG full of intrigue, lust, and deception. This game, from Haldane, is set in the near future and follows two lovestruck commoners, Jon and Eva, who are unwillingly led to participate in a world-famous game show called “Crucible.” Their relationship will be put to the ultimate test as they realize they have been made pawns in a much larger and more dangerous game.
The game features NTR. Game development includes changes to mechanics, and updates will not just add to the story. Bugs are also expected.
v0.15
Mini walkthroughs (suggested):
Jon: v0.14 end night → Zuni/key dream → Alpha 6 → Pool → City (follow Sophie, cosmetics shop, Petra, nightclub) → Home (talk to Eva) → Zuni/key dream (get key) → Lower Dungeon → Sleep → Film Eva challenge → Sleep vision/dream → Beta 6 → Talk to Moreau (scoreboards) → More City (generator, nightclub job).
Eva: v0.14 end night → Morning yoga → Alpha 6 → City (Sophie chain: cosmetics, photos, goodbye, Petra, nightclub) → Home (talk to Jon) → Wait till 12:00 → Nightlife challenge (WC change, Marion in hallway) → Room challenge → Sleep vision → Morning yoga → New suit model → Beta 6 → Tower ceremony → City/Sauna.
Major content:
5 new City maps (Main Street extension, shops, Wild Times club/back rooms).
Lower Dungeon map and Jon’s dream map.
Jon: Wild Times job, generator fixing, talks with Sophie (cosmetics shop) and Fiona (Lower Dungeon).
Eva: Sophie city chain, cosmetics, photo posing, goodbye.
Eva: Makeup system (basic), new suit model Lotus with Dash power.
New sprites/busts (Zuni, Bridget bikini, Jon & Chang swimwear).
Detection system (sight/sound), hacking mini-game (Lower Dungeon).
New weapons: pistol, bombs, laser.
Dash practice module and challenger in city.
Collectibles (photo albums), sauna scene, fan challenge at Gardens beach.
Multiple map upgrades and interactable improvements.
UI upgrades (icons, overlays, map tracking of contestants, Focus Window).
Major fixes/improvements:
New interactive event authoring, improved interaction code.
Reworked live-cutscene saving (restores state, images, video).
Dynamic visual overlay system (items, makeup, blush, masks).
Improved story route tracking and memory system.
Better video scaling, faster loading with downscaled assets.
Link system upgrades (drag, reorder, nested choices, video call fixes).
Generator and mission bug fixes.
Improved animations (run, action, jump).
Save system tweaks (comments, no autosave overwrite).
Fixed proximity/disappearing crowd bugs, bust glitches, UI tiling issues.
Started new "website" feature (planned for Link buzz).
Tags describe only the content that's in the game so far. Planned content includes netorare (unavoidable), multiple protagonists (female and male), corruption, interracial, and a lot more of that good stuff.
Extract, and run the game.